VFX and Post Production 2: Storyboard and Animatic

Storyboard

Shot 1 (1 Second)

The first character is introduced flying across the screen very quickly.

Medium Long Shot

Shot 2 (3 Seconds)

The environment in which the piece will take place is shown as well as establishing the presence of two soldiers alerted by the first character.

Establishing Shot

Shot 3 (1 Second)

The first character floats above the environment as the camera zooms into their face.

Zoom Shot

Shot 4 (2 Seconds)

A close-up view is used as the first character starts to use their laser eye ability. The shot could zoom further in and make it an extreme closeup shot. I will experiment in Unreal Engine to see what I prefer.

Closeup Shot

VFX: Eyes lighting up to signify the laser ability.

Shot 5 (3 Seconds)

The soldiers are lasered in half by the first character.

POV Shot (First Character)

VFX: Lasers, blood spurts from the soldiers and blue temporary fire made by the lasers.

Shot 6 (3 Seconds)

The first character now lands in the environment causing a bit of destruction to the ground. The camera shakes when this happens.

Medium Long Shot

Shot 7 (4 Seconds)

The second character is introduced by confidently walking towards the first character.

POV Shot (First Character)

Shot 8 (6 Seconds)

The two characters trade blows until the first character is kicked back. The camera is stationary at first but it rotates behind the second character when he kicks the first character for the next shot position.

Medium Long Shot

Shot 9 (4 Seconds)

The first character drop kicks the second character a fair distance away (goes off screen) and then transitions into a floating pose.

Long Shot

Shot 10 (4 Seconds)

The first character tries to laser the second character but the second character dodges and starts to wall run. Seen from a POV perspective until the second character starts to wall run as the camera rotates behind them to transition to the next shot.

POV Shot (First Character)

VFX: Lasers and blue temporary fire made by them.

Shot 11 (4 Seconds)

The second character uses the momentum from the wall run to punch the first character mid-air knocking them to the ground as the second character lands.

Over the Shoulder Shot

Shot 12 (6 Seconds)

The two characters trade blows again and the second character is kicked back this time.

Medium Long Shot

Shot 13 (4 Seconds)

The first character follows up with another stronger kick that launches the second character through a wall.

Medium Long Shot

VFX: Dust particles from the wall breaking.

Shot 14 (3 Seconds)

The second character is weakened by this blow which allows the first character to menacingly walk towards them.

POV Shot (Second Character)

Shot 15 (5 Seconds)

The first character uses their strength to crush the second character’s head.

POV Shot (First Character)

VFX: Blood spurt from the crushed head.

Shot 16 (5 Seconds)

The first character walks back out into the street covered in blood.

Long Shot

Shot 17 (2 Seconds)

The first character stops up close to the camera with their eyes closed and opens them as the piece ends.

Big Closeup Shot

Animatic

Music and images used in the animatic are referenced below.

References

Clipart Library (2019) Blood Splatter Png #1662483 [Image]. Available online: http://clipart-library.com/clipart/rcjr6yE5i.htm [Accessed 12/12/2022].

mrrap4food (2020) Mysterious Music (Who are you Super Hero?) [Audio File]. Available online: https://freesound.org/people/mrrap4food/sounds/501111/ [Accessed 13/12/2022].

Smith C (2017) Selective Focus Photography of Fire Photo [Image]. Available online: https://unsplash.com/photos/uNsl7UOr_Ec [Accessed 12/12/2022].

Smith, C (2018) Red Fire Digital Wallpaper [Image]. Available online: https://unsplash.com/photos/BdTtvBRhOng [Accessed 12/12/2022].