Description of Accessories
Character Design Version 3

This was another character design that involved an accessory that I tried to make but was unfortunately not able to figure out in time. I was attempting to use NCloth within Maya to create a dynamic cloak around the character model but I kept encountering crashes as well as it not working exactly how I intended so I decided to cut my losses and move on.

Mask Model

The accessory that I did make for the character is the mask. It was supposed to compliment the cloak as a way for Wyatt to remain somewhat under the radar but it’s still a cool accessory for the character even without the cloak. I made the mask within Maya by manipulating a cube using the extrude and bevel features to achieve the end result displayed above. I could’ve spent more time on making the mask more complex but this design matches what I was aiming to create so I decided to keep it like this.