Major Project Development Log 4: Audio Implementation and Game Optimisation
Audio Implementation
To increase immersion I added footstep audio to the walking animations timed to when the foot touches the ground. I added audio feedback to the clue and deduction systems so the player would better understand what is happening. When a clue is obtained, a writing noise plays. If a clue connection is right or wrong, a specific noise will play to tell the player what the result was. The success and fail noises were the same noise that I differentiated using Audacity.
I added a sound for the page turning triggered when either arrow in the journal is pressed to make the journal more interesting.
I implemented the gunshot noise into the cinematic that another team member made.
Game Optimisation
The final game was struggling with performance because of the moving water having dynamic shadows enabled on it. I removed them and the performance stabilised to a consistent frame rate. We also aimed to make use of Nanite to better our performance but virtual shadow maps were not enabled in our project which is required for Nanite so I enabled that to also get a small performance boost from Nanite.
References
flag2 (2008) Page Turn – Please Turn Over (PTO) – paper_turn_over.wav [Sound]. Available online: https://freesound.org/people/flag2/sounds/63318/ [Accessed 16/05/2023].
MoKoLoKo (2015) “Writing” with scissors [Sound]. Available online: https://freesound.org/people/MoKoLoKo/sounds/325134/ [Accessed 16/05/2023].
nomiqbomi (2021) Inquisitive Vibraphone 06 [Sound]. Available online: https://freesound.org/people/nomiqbomi/sounds/578399/ [Accessed 16/05/2023].
Nox_Sound (2019) Footsteps_Walk.wav [Sound]. Available online: https://freesound.org/people/Nox_Sound/sounds/490951/ [Accessed 16/05/2023].
RangerRich68 (2023) Gunshot.mp3 [Sound]. Available online: https://freesound.org/people/RangerRich68/sounds/686351/ [Accessed 16/05/2023].
timgormly (2012) Toy Train Whistle3.aif [Sound]. Available online: https://freesound.org/people/timgormly/sounds/162803/ [Accessed 16/05/2023].